# Noel Berry on Reddit (u/NoelFB)

Part of Creators on Reddit, researched with Autumn (https://www.autumn.ai) from public sources. Updated 2026-11-07. Interactive version: https://www.autumn.ai/resources/creators-on-reddit/noel-berry

Noel Berry: Co-creator of Celeste.

- Reddit account: [u/NoelFB](https://www.reddit.com/user/NoelFB/) (Personal account)
- How we know it's theirs: [Their 2018 r/NintendoSwitch AMA, posted from this account](https://www.reddit.com/r/NintendoSwitch/comments/7tuubc/hey_were_the_dev_team_behind_celeste_ask_us/)
- Where they post, in the records we retrieved: r/NintendoSwitch (51), r/gamedev (29), r/celestegame (19), r/Games (3), r/IndieGaming (2), r/AskReddit (2)
- Known activity in the posts we found: 2012 to 2026
- Wikipedia: https://en.wikipedia.org/wiki/Celeste_(video_game)

## Moments

### u/NoelFB in r/gamedev, Aug 24, 2018 · Behind the scenes

Replying to the post "How is the hair in celeste made?".

> Hey, I coded Madeline's hair in Celeste. The character sprite is [drawn without her hair](https://imgur.com/wpXpWb6), and then we add it in afterwards in real time. The hair is a list of about 5 or 6 points that follow each other with an offset and maximum distance, with the first point being anchored to her head. Each point just draws a simple circle, reducing in size the further away it is.

(Excerpt.)
Full thread: https://www.reddit.com/r/gamedev/comments/9a0cfr/comment/e4rvrg2/ · 1,227 points as of Nov 7, 2026

### u/NoelFB in r/celestegame, Oct 3, 2018 · Behind the scenes

Replying to the post "Were Noel Berry and Matt Thorson born in Vancouver, Canada?".

> We've lived in Vancouver for 5+ years, but we're both from elsewhere in Canada. Our original prototype (the PICO-8 game) was called "Everest" but we chose Celeste after searching for mountain names in British Columbia, and that one stuck.

Full thread: https://www.reddit.com/r/celestegame/comments/9kvmh4/comment/e738xm9/ · 8 points as of Nov 7, 2026

### u/NoelFB in r/NintendoSwitch, Jan 29, 2018 · Behind the scenes

Replying to a redditor:

> Hey, thanks for doing this AMA, love love love the game! I have so many questions but have only two to ask since I know you have so many people here who want to know more about your amazing game! 1. Can we expect some kind of official merchandise for Celeste? 2. What's the…

> It started off as kind of a reference to old arcade games, where you'd collect random fruit or something as points. We thought it'd be funny to have a collection that gave you points but the points didn't actually mean anything. I think Strawberries were originally chosen because they fit well within the constraints & colors of PICO-8, and so that followed through into the new game.

(Excerpt.)
Full thread: https://www.reddit.com/r/NintendoSwitch/comments/7tuubc/comment/dtfho85/ · 55 points as of Nov 7, 2026

### u/NoelFB in r/celestegame, Aug 5, 2018 · Funny

Replying to the post "The Game Rickrolled Me While i Was Digging in sfx.bank Filename wow_so_secret (Audio Only)".

> Haha I remember Kevin making this as a joke during development, but I had no idea he left it in the SFX bank. good find :p

Full thread: https://www.reddit.com/r/celestegame/comments/94o4r5/comment/e3mx1zs/ · 44 points as of Nov 7, 2026
