On “Hello /r/Games! We are the creators of the roguelike rhythm game, Crypt of the NecroDancer. Ask us anything!”
What's your work environment like?

Composer, Crypt of the NecroDancer and Canabalt
Moderator-assigned “Crypt of the NecroDancer Composer” flair in r/Games
We retrieved 70 comments from u/dannyBstyle, dated 2011 to 2021, most often in r/Games, r/IAmA and r/Minecraft.
On “Hello /r/Games! We are the creators of the roguelike rhythm game, Crypt of the NecroDancer. Ask us anything!”
What's your work environment like?
On “Hello /r/Games! We are the creators of the roguelike rhythm game, Crypt of the NecroDancer. Ask us anything!”
Thanks for doing this AMA! I'm curious about the soundfont for the shopkeeper's voice (if it is a soundfont) and if it's publicly available so we can make our own shopkeeper tracks along with custom music.
it's actually a manually sequenced track. it's a patch from the VST Omnisphere, I can't remember which one. but it does automatic legato-portamento, and I use that to make bends that make it sound all soundfont-y and SNES-y
On “We are the musicians of the Game Music Bundle (Minecraft, Super Meat Boy, VVVVVV, Mighty Milky Way, Cobalt, etc.) Ask Us Anything!”
Danny Baranowsky: Where did you get your inspiration for the Canabalt soundtrack? Personally those are a couple of my favorite songs ever, and I think they match up really well with the gameplay.