We're Humble Indie Bundle V: creators of Psychonauts, LIMBO, Amnesia: The Dark Descent, Superbrothers: Sword & Sworcery EP, Bastion, and Humble Bundle. Ask us anything!
Context: a redditor asked how the studios chose their names Source

Game designer, Psychonauts and Double Fine
We retrieved 5 posts and 511 comments from u/TimOfLegend, dated 2012 to 2017, most often in r/IAmA, r/gaming and r/todayilearned.
We're Humble Indie Bundle V: creators of Psychonauts, LIMBO, Amnesia: The Dark Descent, Superbrothers: Sword & Sworcery EP, Bastion, and Humble Bundle. Ask us anything!
Context: a redditor asked how the studios chose their names Source
On “I am a Tim Schafer, ask me about Loom! Or anything you want!”
Can you expand on what the "three-headed-monkey rule" is?
On “IamA Tim Schafer, creator of Psychonauts! Ask me Anything!”
What gave you the idea to make Meat Circus? All of the levels in Psychonauts are so inspired and interesting, so I could ask the same thing about any of them, but Meat Circus seems so different from the rest in terms of its concept.
Originally, the game had two final levels. One in Raz's mind that was his memories of the circus. One was in Oleander's mind, in his father's butcher shop. Our publisher was pushing us to cut one level, so we combined the last two! :)
On “I am a Tim Schafer, ask me about Loom! Or anything you want!”
You fight like a dairy farmer!
How appropriate, as I do raise cows and milk them and sell the milk for a living! I take pride in my work as a dairy farmer, and appreciate you noticing that it carries into everything that I do!